Tag: online games

16

Jan2023
From video games to virtual reality, how we play games is changing drastically. All credit goes to the progression of innovation. Furthermore, we can't forget the impact of the Coronavirus on the development of the online gaming industry. The online gaming industry saw massive development during the COVID flare-up when ... Read More
January 16, 2023Roland Landers

06

Jan2023
Recently, we told a tale about the Indian government regulating online games among kids. Thus, here's a detailed explanation of why we think the centre is proposing a regulatory framework like this and what the Indian gaming industry thinks about it. To begin with, why? How is India planning to regulate online ... Read More
January 6, 2023Roland Landers

03

Jan2023
The Union Ministry of Electronics and Information Technology (MeitY) has announced an e-gaming policy, proposing self-regulation, mandatory player verification, and additional due diligence. The user base of online gaming is expanding, and the users need assurance against potential harm, the ministry said. MeitY has been made the nodal agency for online ... Read More
January 3, 2023Roland Landers

29

Dec2022
Think Change Forum (TCF), an independent think tank committed to producing groundbreaking thoughts and tracking down solutions for exploring the post-pandemic world, delivered proposals based on a roundtable on 'What is the right taxation approach for a sunrise sector like Online Skill-Based Gaming?’ The event had five eminent panelists: Mr. Rohan ... Read More
December 29, 2022Roland Landers

29

Dec2022
The consistent development of the online gaming industry as of late has given a captivating insight into steadily developing customer behavior. Propelled by current favorable circumstances such as the high reception rate of smartphones, digital payments, accessible technologies, and the internet, and the availability of a skilled workforce, new-age entrepreneurs ... Read More
December 29, 2022Roland Landers

27

Dec2022
Online gaming has forever been seen as a type of entertainment. However, with the development of the tech industry, it is likewise being recognized as a tool for learning. The explosion of Web 2.0 innovation boosted the opportunities to engage with technological applications in a collaborative and participatory manner that have ... Read More
December 27, 2022Roland Landers

27

Dec2022
Should India support, by policy, games in which chance assumes a significant part? The law sees pay-to-earn with a beady eye, and how relevant that is, is itself up in the air. The extent of pay-to-earn that goes on, corresponding to cricket matches or electoral results, not to talk about the ... Read More
December 27, 2022Roland Landers

20

Dec2022
As indicated by a Business Standard story, a legal structure for online pay-to-win is probably going to incorporate child lock, age verification technology, and KYC (know your customer) guidelines for pay-to-play games. As per the source, the Ministry of Electronics and Information Technology (MeitY) has almost finished the draft, which ... Read More
December 20, 2022Roland Landers

07

Dec2022
According to a government document and three sources, India’s proposed regulation of online pay-to-win would cover all pay-to-play games after the PM's office overruled a proposal to just regulate games of skill and leave out games of chance. In India, all pay-to-play games will be regulated. The most anticipated regulations are expected ... Read More
December 7, 2022Roland Landers

05

Dec2022
With the introduction of low- and mid-range smartphones in the market, as well as various data packs accessible at reasonable prices, online gaming is no longer a luxury pursuit for the majority of online gamers in India. Various research reports have disclosed that the accessibility of affordable smartphones combined with ... Read More
December 5, 2022Roland Landers