Tag: Gaming

14

Apr2023
Online gaming is enjoyed by millions of adults from all walks of life and nationalities, and there are unquestionably a lot of options available. To say the gaming industry is doing well would be the ultimate understatement. By 2028, video games are projected to become a $400+ billion market. There’s ... Read More
April 14, 2023Roland Landers

13

Apr2023
When people hear the word "automation," they might picture an assembly line with various pieces of machinery carrying out distinct operations. This is the broad definition of automation, but it also holds for software. Nowadays, computers and machines carry out the laborious and time-consuming tasks that humans frequently fail to complete. ... Read More
April 13, 2023Roland Landers

13

Apr2023
As a sector of organized, competitive video gaming, esports in India is gaining traction. Esports in India has emerged as the latest frontier for gamers and players alike to demonstrate their worth in organized tournaments on global platforms due to the country's large youth population and rapid adoption of mainstream ... Read More
April 13, 2023Roland Landers

13

Apr2023
The truth is that AI gives virtual games new life and makes a computer or video game harder to play. To put it more succinctly, AI environments are currently incorporating both augmented and virtual reality to strengthen and optimize the future of gaming. In the industry, there are numerous opportunities for ... Read More
April 13, 2023Roland Landers

13

Apr2023
Around half of the world's three billion gamers are located in Asia-Pacific. With 270 million gamers, the video game market in Southeast Asia alone is worth $5 billion. There is still a lot of room for expansion given the region's young population, improved internet infrastructure, rising technological literacy, and affordable ... Read More
April 13, 2023Roland Landers

13

Apr2023
In addition to supporting various industries, artificial intelligence is now establishing itself as a foundation in esports. The esports industry has made significant progress in recent years, but the road has only sometimes been smooth. Some of the market's growth has been slowed by a lack of tournament infrastructure and organizations. ... Read More
April 13, 2023Roland Landers

13

Apr2023
With the commencement of the 16th season of IPL, the excitement of cricket fans was already high. To make it a more entertaining and exciting fantasy gaming platform PlayerzPot raised the bar of entertainment in the online gaming industry. The fantasy gaming platform is raising the bar of entertainment and excitement ... Read More
April 13, 2023Roland Landers

13

Apr2023
When Tamil Nadu State Governor RN Ravi sanction the online gaming ban bill, the gaming industry body, All India Gaming Federation (AIGF) reported that they will challenge the legitimacy of the law. AIGF CEO, Roland Landers, proceeded to say that skill games like online rummy ban random number generation to make ... Read More
April 13, 2023Roland Landers

11

Apr2023
The Ministry of Electronics and Information Technology (MeitY) on April 6, informed the amendments to the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021, for online gaming. Recently, Finance Minister Nirmala Sitharaman stated that gamers will pay a 30% tax on their yearly rewards. This comes after challenges ... Read More
April 11, 2023Roland Landers

11

Apr2023
A young India, with more than half of the 1.4 billion people below the age of 40, is asking for growth and change. The government is piloting the economy through three key pillars—digital technology, infrastructure, and sustainability. It is through this lens that the recent rules by the Ministry of Electronics ... Read More
April 11, 2023Roland Landers