Tag: e-sports

04

Apr2022
Vishnu Menon, 29, is an exemplary illustration of a gig specialist, with different streams of pay. One of them is gaming on YouTube and Twitch. Only a couple of years prior, he could have been blamed for "having nothing to do" or requested to get "genuine work". However, post the ... Read More
April 4, 2022Roland Landers

01

Apr2022
The All India Gaming Federation, the supreme self-governing gaming body, is ready to launch the "AIGF Knowledge Series," with the first leg focusing on Meghalaya. CM of Meghalaya, Shri Conrad Sangma, will grace the event with his presence as the Chief Guest and will convey the debut address for the ... Read More
April 1, 2022Roland Landers

30

Mar2022
The All India Gaming Federation is ready to host the "AIGF Knowledge Series," and Meghalaya's Chief Minister, Conrad Sangma, will attend the event alongside Minister James Sangma and other key previous and current officials. The AIGF Knowledge Series is a strong module to ignite discussions and raise awareness about the online ... Read More
March 30, 2022Roland Landers

28

Mar2022
With esports and e-gaming gaining footing, there is a requirement for vigorous policy frameworks and the formation of digital infrastructure to advance the sector, All India Gaming Federation (AIGF) has said. Citing a new report, it said the Indian gaming market is ready to reach $6-7 billion in esteem by ... Read More
March 28, 2022Roland Landers

25

Mar2022
Do you have what it takes to succeed? The mobile gaming industry has been a multibillion-dollar industry and the numbers continue to grow, with the total revenue in 2021 crossing the $90 billion mark, according to Newzoo. A record-breaking eight mobile games outperformed $1 billion in worldwide player spending during 2021, ... Read More
March 25, 2022Neha Sharma

25

Mar2022
Center to Set Up a Special AVGC Taskforce Perceiving the gigantic capability of India's quickly developing gaming industry to draw in foreign investment, create occupations and give desi businesses worldwide market access, the Center will include the sector as an extent of the new exceptional task force that will be equipped ... Read More
March 25, 2022Roland Landers

22

Mar2022
Video games have become a popular platform for storytelling and artistic expression. The industry has been increasingly dominated by large-scale, high-budget blockbuster titles released by major publishers, but independent studios have been working tirelessly to push the medium in exciting new directions. In particular, the past few years have seen ... Read More
March 22, 2022Neha Sharma

21

Mar2022
With the huge deluge of female gamers over the last few years, online gaming is presently not a specialized pursuit for men. Be it gamers, streamers, game developers, or entrepreneurs, today, women are progressively taking on various jobs in the online gaming industry, making it more diverse and comprehensive. A new ... Read More
March 21, 2022Roland Landers

21

Mar2022
The All India Gaming Federation (AIGF) has stated that as e-sports and e-gaming gain traction, there is a need for a robust policy framework as well as the formation of a digital framework to promote the sector. Under the umbrella of the digital economy, e-sports and e-gaming will play a significant ... Read More
March 21, 2022Roland Landers

16

Mar2022
Self-Regulation Charters are in Place, but are They Consistent and Thorough? Working under the state of an absence of legitimate and comprehensive guidelines on online gaming in India, the nation's significant gaming industry bodies have attempted to foster their own self-guideline charters for organization members to abide by, looking to accomplish ... Read More
March 16, 2022Roland Landers