Tag: digital games

03

Feb2022
Currently, gaming is one of the quickest developing industries in India and one of the handfuls of industries that offers huge potential for independent work/business for the young people of the country. Perceiving the possibility that enhanced animation, visual effects, gaming, and comics (AVGC) sector offers to utilize youth in her ... Read More
February 3, 2022Roland Landers

03

Feb2022
Could it be said that you are a gaming devotee, interested in the field of animation, visual effects, and comics? Then, at that point, the Union Budget 2022 takes special care of your tendencies. Introducing the Union Budget, finance minister Nirmala Sitharaman, said, "The AVGC sector offers the monstrous potential ... Read More
February 3, 2022Roland Landers

03

Feb2022
Finance Minister Nirmala Sitharaman introduced the Union Budget 2022-23 on February 1 during the continuous Covid-19 pandemic. With a weighty spotlight on digital infrastructure and investment, and the setting up of an Animation, Visual effects, Gaming, and Comics (AVGC) team, the Budget has carried cheers to the Indian gaming industry, ... Read More
February 3, 2022Roland Landers

03

Feb2022
The Indian government on Tuesday declared the setting up of a team to suggest steps for the advancement of the animation, visual effects, gaming, and comics (AVGC) sector. The sector offers the colossal potential to employ youth, Finance Minister Nirmala Sitharaman said in her Budget discourse Tuesday, PTI detailed. "An AVGC advancement ... Read More
February 3, 2022Roland Landers

02

Feb2022
While there were no major monetary arrangements or expense exceptions for the media and advertising sector in the Union Budget 2022, finance minister Nirmala Sitharaman declared the setting up of a team to foster the animation, visual effects, gaming, and comics (AVGC) sector in the country. "The animation, visual effects, gaming, ... Read More
February 2, 2022Roland Landers

01

Feb2022
With the arising technologies, the gaming industry is expected to open new aspects for players and platforms offering games opening various roads for work opportunities. The Indian online gaming sector is taking off dramatically and is presently esteemed at $1.8 billion and is relied upon to reach $4-5 billion by ... Read More
February 1, 2022Roland Landers

01

Feb2022
All India Gaming Federation Roland Landers, CEO of All India Gaming Federation said, "The online gaming industry is developing at an amazing CAGR of 25%-30% and holds critical potential for in general financial development, work creation and commitment to the public authority's vision of a trillion-dollar digital economy by 2025. To ... Read More
February 1, 2022Roland Landers

31

Jan2022
Play Games24X7, the organization that runs gaming applications RummyCircle and My11Circle, said rummy is the biggest supporter of its all-out income even though 90% of its clients play fantasy sports. The organization's co-founder and CEO Bhavin Pandya said however rummy are famous in the south, the organization intends to push ... Read More
January 31, 2022Roland Landers

31

Jan2022
All around the world today, online gaming is not anymore with regards to simply entertainment or a side interest that a limited handful enjoy killing time; it is a blasting, genuine business. India's online gaming market also is encountering a change in outlook and is developing at a remarkable rate, ... Read More
January 31, 2022Roland Landers

31

Jan2022
AIGF is the online skill gaming Industry and knowledge accessory to driving corporates similar to advising firms that track this rising sector. AIGF's Skill Games Charter centers around self-regulating all games of skill played online in pay-to-play formats, which is essential to stay aware of selective necessities of inclination and ... Read More
January 31, 2022Neha Sharma