The global game learning market is expected to grow at an average annual rate of 20.07% during the forecast period and reach a market size of 17.079 billion US dollars in 2026, compared to 4.747 billion US dollars in 2019 due to factors such as the increase in the number ... Read More
Tag: casual gamers
25
Jun2021
For the first time in history, the number of Internet users in rural India has exceeded that in metropolitan areas. In November 2019, the Internet and Mobile Equipment Association of India (IAMAI) reported that rural India has 227 million active Internet users, which is 10% higher than the number of ... Read More
June 25, 2021Roland Landers
25
Jun2021
Insufficient information in the online gaming industry has led to an "uncertainty in perception" by the public. Although the industry is becoming more and more popular in India, this is one of the industry's challenges.
Roland Landers, CEO of All India Gaming Federation (AIGF), recently discussed the exponential growth that online ... Read More
June 25, 2021Roland Landers
23
Jun2021
The sudden suspension of IPL 2021 had gravely hindered the growth of the online fantasy sports sector, which had otherwise grown immensely in the last few years. Rightly predicted by the CEO of All India Gaming Federation, Roland Landers, IPL 2021's postponement massively affected both the top line and revenues ... Read More
June 23, 2021Neha Sharma
23
Jun2021
Is mobile gaming the future? Certainly looks like it! With the ability to play games anytime, anywhere and provide a more immersive gaming experience than ever, mobile games are becoming more and more popular among the masses at an exponential rate. It is only a matter of time before mobile ... Read More
June 23, 2021Neha Sharma