The primary leg of the AIGF Knowledge Series will start in Meghalaya and continue being hosted in different states from thereon. This two-day virtual event’s topic is “Online Gaming Conclave-Meghalaya in Focus” and will shine a spotlight on Meghalaya and the new administrative structure being made by the state.
AIGF Launches Knowledge Series With Its First Edition In Meghalaya
The All India Gaming Federation is ready to host the “AIGF Knowledge Series,” and Meghalaya’s Chief Minister, Conrad Sangma, will attend the event alongside Minister James Sangma and other key previous and current officials.
The AIGF Knowledge Series is a strong module to ignite discussions and raise awareness about the online skill gaming scene. The series will be held in a joint effort with various states in the country to encourage insightful and riveting conversations across essential gaming subjects through panel discussions and fireside talks by different domain experts from the industry and gaming world.
The primary leg of the AIGF Knowledge Series will start in Meghalaya and continue being hosted in different states from thereon. This two-day virtual event’s topic is “Online Gaming Conclave-Meghalaya in Focus” and will shine a spotlight on Meghalaya and the new administrative structure being made by the state.
Roland Landers, CEO of All India Gaming Federation, said, “We are delighted to embark upon this flagship series we have been longing to establish for a while. Our aim with this series is to begin insightful and riveting discussions across strategic gaming themes and also collaborate with key states in the future for greater outreach and awareness. We are excited for the series to set in motion with our first edition focusing on Meghalaya, considering the developments with regards to the online gaming landscape in the state and how it serves as a perfect example for the rest of the country in terms of the legal landscape for online skill gaming.”
The event intends to unite online gaming stakeholders, including policymakers, administrators, facilitators, media, investors, game developers, and startups. Aside from these several key bureaucrats, domain experts will be present at the event and participate in discussions on important industry topics.
The two-day event has been scheduled between IST 4 pm and 7 pm, considering the international audience, who are keen to support the developments in gaming in Meghalaya, as well as stay up to date with the speed this industry has set across India.
Credit: BW Gaming World
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