Skill gaming is one of the fastest-growing ‘sunrise economies’ in India, as per Sunil Krishnamurthy – General Secretary of the All India Gaming Federation (AIGF) Advisory Board – but without a self-regulated market, gaming’s economic potential cannot be fully realised.
Speaking as part of the BetConstruct sponsored gaming track on the ... Read More
28
Jan2021
The All India Gaming Federation (AIGF) is geared up to perform a key role in the upcoming SBC Digital India conference & exhibition. AIGF’s senior team will join an esteemed line-up of speakers who will share highly useful information pertaining to the opportunities in India’s real-money gaming market.
The AIGF represents ... Read More
January 28, 2021Admin akads
20
Jan2021
The Indian online gaming industry is foreseen to experience growth at a compound annual growth rate (CAGR) of 40% to $2.8 billion by the year 2022, surging significantly from $1.1 billion in 2019, as per a Deloitte India report released on Tuesday. Mainly driven by the easy availability of cheap ... Read More
January 20, 2021Admin akads
20
Jan2021
Founders of some of the market leaders in India’s booming real-money gaming industry are lining up as speakers for the upcoming SBC Digital India conference & exhibition.
The online event which is scheduled to take place on 27th and 28th of January 2021 willl feature a conference agenda that will address ... Read More
January 20, 2021Admin akads
12
Jan2021
The owner of highly popular free-to-play mobile game Ludo King, Gametion Technologies, on Friday stated that it has generated $20 million in revenue in the year 2020, making most of the rise in downloads & user interest in online gaming induced by the Covid-19 pandemic. Ludo King, which claims to ... Read More
January 12, 2021Admin akads
06
Jan2021
Online gaming corporations are in for a busy year ahead. Casual video games, esports & dwell streaming are growing at a rapid pace due to the coronavirus pandemic-induced restrictions which resulted in more & more individuals engaging in online gaming for extended periods of time.
Online gaming has emerged as a ... Read More
January 6, 2021Admin akads
18
Dec2020
Gutshot has released the December issue of its E-Magazine with All India Gaming Federation CEO Roland Landers on the front page. The cover story named ‘Living, Learning, and Thriving in 2020’ involves an interview of Mr. Roland Landers, who speaks on the success of the gaming industry through the pandemic. ... Read More
December 18, 2020Admin akads
16
Dec2020
The Advertising Standards Council of India (ASCI) has come up with guidelines to regulate the advertisments run by online gaming platforms across the country.
After the ASCI came across concerns regarding misleading claims made through online gaming advertisements, the government body sprung into action.
The Information & Broadcasting Ministry first held a ... Read More
December 16, 2020Admin akads
11
Dec2020
After Tamil Nadu passed an ordinance banning online gaming, industry players are circumspect about alienating the growing esports market in the state & even the country. Communication with industry experts & devising nuanced legislature to promote esports & restrict unhealthy casual gaming is vital, they said.
“Online gaming in the State ... Read More
December 11, 2020Admin akads
11
Dec2020
Online gaming in 2020: Year of Ludo King, PUBG ban, rapid user growth, increased funding
by Admin akads /
The year 2020 in the context of the Indian online gaming industry was dominated by the Covid-19 pandemic and the ensuing lockdown. With outdoor mediums of socializing and entertainment facing restrictions, people opted to meet their social & entertainment needs via online gaming & OTT platforms.
This led to a ... Read More
December 11, 2020Admin akads