Category: Gaming

27

Dec2022
Online gaming has forever been seen as a type of entertainment. However, with the development of the tech industry, it is likewise being recognized as a tool for learning. The explosion of Web 2.0 innovation boosted the opportunities to engage with technological applications in a collaborative and participatory manner that have ... Read More
December 27, 2022Roland Landers

27

Dec2022
Should India support, by policy, games in which chance assumes a significant part? The law sees pay-to-earn with a beady eye, and how relevant that is, is itself up in the air. The extent of pay-to-earn that goes on, corresponding to cricket matches or electoral results, not to talk about the ... Read More
December 27, 2022Roland Landers

21

Dec2022
Online gaming is quite possibly one of the key testaments that innovation has improved entertainment. The worldwide market for online gaming is expected to surpass two or three billion bucks in the coming future because of the new blast in the popularity of online gaming. A variety of attributes have fuelled ... Read More
December 21, 2022Roland Landers

20

Dec2022
As indicated by a Business Standard story, a legal structure for online pay-to-win is probably going to incorporate child lock, age verification technology, and KYC (know your customer) guidelines for pay-to-play games. As per the source, the Ministry of Electronics and Information Technology (MeitY) has almost finished the draft, which ... Read More
December 20, 2022Roland Landers

20

Dec2022
RummyCulture, an online skill-based rummy platform, has collaborated with former India cricketer-turned-commentator Harbhajan Singh for their most recent campaign, which was delivered on different social media such as YouTube, Facebook, and OTTs with an aim to reinforce the brand's belief that anybody can succeed by using their ability, skills, discipline, ... Read More
December 20, 2022Roland Landers

15

Dec2022
A couple of years ago, different media sources showed that China and the US were critical Esports income providers. India had a significant sum; however, after the BGMI restriction, the numbers have fundamentally diminished. The world has already moved to Web3 gaming; however, we are as yet attempting to construct esports ... Read More
December 15, 2022Roland Landers

15

Dec2022
India now has around 350 million online payment users across e-commerce, shopping, travel, hospitality, and OTT, and the number is set to double by 2030, as per the latest report. There are around 40–45 million mature users (over half) who spend a significant portion of their wallets online. "We expect online transactions ... Read More
December 15, 2022Roland Landers

14

Dec2022
Pay-to-play gaming firm Zupee appointed Maneesh Goel as the Chief Financial Officer (CFO) on December 13. Maneesh Goel would assist in driving profitability with scale and strengthening controls and governance processes in this ongoing position. "As we rapidly grow our business, Manish’s proven experience, track record of financial acumen, and strategic thinking ... Read More
December 14, 2022Roland Landers

13

Dec2022
With digitized entertainment, there is a seamless flow of exciting content across media because of innovative headway. We have social platforms that put us on a wheel of difficulty through reels, GIFs, live streams, and, in particular, hashtags for instant association with the world. Streaming platforms are close behind, as ... Read More
December 13, 2022Roland Landers

13

Dec2022
The online gaming industry is one of the most rapidly growing and disruptive industries, with a positive impact as it expands.Being a multi-million dollar worldwide industry, it has seen a dramatic development during the pandemic, and research shows a predominant ascent in revenue generation as well as in the number ... Read More
December 13, 2022Roland Landers