According to a report by professional services company EY, the esports industry is expected to grow at a compound annual growth rate (CAGR) of 46%, reaching 11 billion rupees by 2025. The estimated figure is four times the size of the current industry and is expected to reach 2.5 billion ... Read More
Roland Landers
28
Jun2021
PM Narendra Modi Warns Against Addiction, Will It Impact Real Money Gaming Operators?
by Roland Landers /
At a time when the online gaming industry is full of hope and despair at the same time, Monday's crucial Supreme Court hearing may determine the future of fantasy sports in India and provide top lawyers with hints about the cruel real-money gaming controversy.
The jury consisted of Judge Rohinton ... Read More
June 28, 2021Roland Landers
28
Jun2021
Bored in the house, Indians began to retaliate by turning to online games, which has promoted the growth of the industry in India which is still in its developing stage. From July to September last year, the number of mobile game downloads in China reached 2.9 billion from less than ... Read More
June 28, 2021Roland Landers
26
Jun2021
The growth of Internet Users, Smartphone Users, Popularity of Online Gaming and e-Based Learning: World Game-Based Learning Markets 2021-2026
by Roland Landers /
The global game learning market is expected to grow at an average annual rate of 20.07% during the forecast period and reach a market size of 17.079 billion US dollars in 2026, compared to 4.747 billion US dollars in 2019 due to factors such as the increase in the number ... Read More
June 26, 2021Roland Landers
25
Jun2021
For the first time in history, the number of Internet users in rural India has exceeded that in metropolitan areas. In November 2019, the Internet and Mobile Equipment Association of India (IAMAI) reported that rural India has 227 million active Internet users, which is 10% higher than the number of ... Read More
June 25, 2021Roland Landers
25
Jun2021
Insufficient information in the online gaming industry has led to an "uncertainty in perception" by the public. Although the industry is becoming more and more popular in India, this is one of the industry's challenges.
Roland Landers, CEO of All India Gaming Federation (AIGF), recently discussed the exponential growth that online ... Read More
June 25, 2021Roland Landers
23
Jun2021
Skill-based games are not just a mode of enjoyment but also a source of earning for many. Due to which many Indians are playing online games and using their skills to win big rewards. Among all the companies in India, the online skill games are growing at an exponential rate. ... Read More
June 23, 2021Roland Landers
22
Jun2021
India’s economy is developing rapidly. Initially, rural areas in India were known for their agricultural activities, but the situation has changed dramatically. India has experienced a decade of continuous digital transformation in information and communication technology. In order to improve the efficiency of the public sector, the Indian government launched ... Read More
June 22, 2021Roland Landers
21
Jun2021
In recent years, online games have become more and more popular in India. Considered to be just a hobby that people enjoyed while on vacation, online gaming has now developed into a booming industry. In 2019, the industry grew by 31% to 365 million active online players, according to a ... Read More
June 21, 2021Roland Landers
18
Jun2021
Casual Online Gaming Is Here To Stay In India, May Grow To Rs 169 Billion Industry By 2025: KPMG
by Roland Landers /
With online gaming gaining popularity in India, most people end up spending too much time on their smartphones, PC, or consoles playing games. One of the huge beneficiaries of this has been gaming; the crash caused by COVID-19 induced lockdown provided the gaming industry with a much-needed boost.
According to ... Read More
June 18, 2021Roland Landers