India will be a piece of the FIFAe Nations Series 2022 (FeNS22), the lead competitive game series of FIFA for its member associations.
FIFAe national teams will present themselves at the tournament.
From the Asia and Oceania region, India will compete, currently ranked 23rd out of 60 in the FIFAe rankings.
The team ... Read More
Tag: gaming industry in india
09
Feb2022
Gaming Ban Petitions: Karnataka High Court’s Opportunity To Show Leadership On Nuanced Oversight
by Roland Landers /
Online games played with genuine cash stay a petulant topic for Indian administrators. A few state legislatures have vowed to manage the bad habit of online betting. Such guarantees are commonly trailed by clearing prohibitions on online gaming - ones that disregard the well-settled distinction among gaming and betting, stretch ... Read More
February 9, 2022Roland Landers
07
Feb2022
With the remarkable development of fantasy sports and the possible advantages to India's digital economy, a new whitepaper prescribes giving tax sureness to the industry as well as guaranteeing an ideal tax rate as fundamental variables for drawing investments, FDI, and guaranteeing the development of tax revenue for the public ... Read More
February 7, 2022Roland Landers
03
Feb2022
Currently, gaming is one of the quickest developing industries in India and one of the handfuls of industries that offers huge potential for independent work/business for the young people of the country.
Perceiving the possibility that enhanced animation, visual effects, gaming, and comics (AVGC) sector offers to utilize youth in her ... Read More
February 3, 2022Roland Landers
03
Feb2022
Could it be said that you are a gaming devotee, interested in the field of animation, visual effects, and comics? Then, at that point, the Union Budget 2022 takes special care of your tendencies. Introducing the Union Budget, finance minister Nirmala Sitharaman, said, "The AVGC sector offers the monstrous potential ... Read More
February 3, 2022Roland Landers
03
Feb2022
Finance Minister Nirmala Sitharaman introduced the Union Budget 2022-23 on February 1 during the continuous Covid-19 pandemic. With a weighty spotlight on digital infrastructure and investment, and the setting up of an Animation, Visual effects, Gaming, and Comics (AVGC) team, the Budget has carried cheers to the Indian gaming industry, ... Read More
February 3, 2022Roland Landers
03
Feb2022
The Indian government on Tuesday declared the setting up of a team to suggest steps for the advancement of the animation, visual effects, gaming, and comics (AVGC) sector.
The sector offers the colossal potential to employ youth, Finance Minister Nirmala Sitharaman said in her Budget discourse Tuesday, PTI detailed.
"An AVGC advancement ... Read More
February 3, 2022Roland Landers
02
Feb2022
While there were no major monetary arrangements or expense exceptions for the media and advertising sector in the Union Budget 2022, finance minister Nirmala Sitharaman declared the setting up of a team to foster the animation, visual effects, gaming, and comics (AVGC) sector in the country.
"The animation, visual effects, gaming, ... Read More
February 2, 2022Roland Landers
01
Feb2022
With the arising technologies, the gaming industry is expected to open new aspects for players and platforms offering games opening various roads for work opportunities. The Indian online gaming sector is taking off dramatically and is presently esteemed at $1.8 billion and is relied upon to reach $4-5 billion by ... Read More
February 1, 2022Roland Landers
01
Feb2022
All India Gaming Federation
Roland Landers, CEO of All India Gaming Federation said, "The online gaming industry is developing at an amazing CAGR of 25%-30% and holds critical potential for in general financial development, work creation and commitment to the public authority's vision of a trillion-dollar digital economy by 2025. To ... Read More
February 1, 2022Roland Landers