AIGF aims at managing issues that concern the gaming industry and involves game operators, players, gaming organizations, social activists, lawyers, economists, policy analysts, industry experts, legal and advisory firms, tech organizations, game developers, payment gateway vendors, game enthusiasts, game bloggers and responsible gaming companies, who are fundamental for running the ... Read More
03
Jan2022
Year Ender: Indian Gaming And RMG Market Players Share How The Year Has Been And The Trends To Follow
by Roland Landers /
The Indian gaming sector has arrived at a tipping point and the market has considered a fantastic development to be the propensity of playing games to rise and experts accept that it will become considerably further beyond. Since the environment is changing at a high speed, players are additionally becoming ... Read More
January 3, 2022Roland Landers
29
Dec2021
Year Ender 2021: Online Gaming Industry Soars High; Sees 108% Rise In Investment To $443.3 Million In CY21
by Roland Landers /
The online gaming industry saw a blast in 2020, and it has just been a vertical ride for the sector. Investment in the gaming sector expanded 108% to $443.3 million in CY2021 (Jan-Dec) when contrasted with $212.9 million in CY2020, according to the information given by Tracxn Technologies. With Nazara ... Read More
December 29, 2021Roland Landers
29
Dec2021
Mobile Premier League (MPL), professed to be Asia's biggest skill gaming platform, has released a high-level software development kit (SDK) to reinforce the game developer community. The SDK unit tries to empower developers to consistently distribute games on the MPL Pro app and Google and Apple app stores with help ... Read More
December 29, 2021Roland Landers
29
Dec2021
Global Esports Market By Revenue Source, By Regional Outlook, Industry Analysis Report And Forecast, 2021 – 2027
by Roland Landers /
Reportlinker.com declares the arrival of the report "Global Esports Market By Revenue Source, By Regional Outlook, Industry Analysis Report and Forecast, 2021 - 2027". Esports are accessible as video games, which are played in recreation time just as expertly by any traditional sportsperson. There is the developing fame of esports ... Read More
December 29, 2021Roland Landers
29
Dec2021
Mobile gaming has turned into the quickest developing sector and one of the most well-known gaming segments, particularly in India. Individuals for the most part use their smartphones to finish work effectively, from requesting food, chatting with friends, bringing business marketing, and gaming. The considerable expansion in gaming commitment levels ... Read More
December 29, 2021Roland Landers
28
Dec2021
The last few years have contributed to the Indian video game and esports industry. These sectors have been largely ignored by investors, governments, and businesses. COVID-19 made major changes in the gaming sector; as the video game and esports industry grew, they are still in a state of disrepair. But ... Read More
December 28, 2021Neha Sharma
27
Dec2021
Gaming content makers ruled the rundown of India's top makers on YouTube this year, hurling signs that game streaming is transitioning in the country.
Around five of the Top 10 YouTube makers in India, this year was gaming makers, including Total Gaming (Ajay), Techno Gamerz (Ujjwal Chaurasia), A_S Gaming (Sahil Rana), ... Read More
December 27, 2021Neha Sharma
24
Dec2021
BGR Tech Excellence Awards: India Will Be At The Center Of The Universe In The ‘Future Of Gaming’
by Roland Landers /
BGR India has recently finished the second version of the BGR Tech Excellence Awards 2021. The yearly award ceremony that honors development, and excellence in the tech industry saw the commitment of a portion of the industry driving faces at the virtual occasion.
Other than the award distribution across categories including ... Read More
December 24, 2021Roland Landers
23
Dec2021
The Karnataka High Court on Wednesday held orders after closing hearings on petitions challenging the legitimate legitimacy of the state's new law prohibiting online games of chance.
A bench including Chief Justice Ritu Raj Awasthi and Justice Krishna S Dixit, after hearing the gaming organizations and the state government, saved the ... Read More
December 23, 2021Roland Landers